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© 2006-2012 Jax Lee. All Rights Reserved
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SpaceStationI
HellSpawnGrey
SpaceStationII
HellSpawn
SpaceStationIII
AudiTT
FlyingTurtle
Bunny
"Space Station II"
- Light up the model using spotlights.
Responsibility: Concept design,modeling, texturing, and lighting.
Software used: Maya, Photoshop.
"Space Station III "
- Create UV map for the model.
Responsibility: Concept design,modeling, texturing, and lighting.
Software used: Maya, Photoshop.
"Flying Turtle "
- Model using SubPatch technique.
Responsibility: Concept design,modeling, texturing, lighting, and Hypervoxels Smoke .
Software used: Lightwave, Photoshop, After Effects.
"Hell Spawn I "
- Model using NURBS Patch modeling technique.
Responsibility: Modeling, and lighting.
Software used: Maya.
*Todd McFarlane Production, inc. owns the copyrights and trademarks in Spawn.
"Hell Spawn II "
- Hand-painted texture using Deep Paint.
Responsibility: Modeling, texturing and lighting.
Software used: Maya, DeepPaint 2, Photoshop.
*Todd McFarlane Production, inc. owns the copyrights and trademarks in Spawn.
"Audi TT "
- Create an environment map to make the 3D car looks believable.
Responsibility: Environment map, lighting. shading the car.
Software used: Maya, Phototshop, Mental

Ray.
*AudiTT model is provided by AAU.
"Bunny "
- Study on fur direction and color variation;create plants and flowers.
Responsibility: Fur, Paint Effects, Lighting.
Software used: Maya.

*Bunny model is provided by AAU.
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"Space Station I "
- Model using Polygon technique.
Responsibility: Concept design,modeling, and lighting.
Software used: Maya.